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King's Edict (237)
Origins
King's Edict
Spell
Domain: Order
Energy Cost: 6
Might: 0
Power Cost: 2
Starting with the next player, each other player chooses a unit you don't control that hasn't been chosen for this spell. Kill those units.
Ruling is about making the hard choices. Serving is about living with the consequences.
$1.00
King's Edict (237)—
$1.00
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Description
Origins
King's Edict
Spell
Domain: Order
Energy Cost: 6
Might: 0
Power Cost: 2
Starting with the next player, each other player chooses a unit you don't control that hasn't been chosen for this spell. Kill those units.
Ruling is about making the hard choices. Serving is about living with the consequences.











